Regardless, the western-themed town is packed with charm and complete with its own back story about a Bacon Rush. It's an amusing interaction that I was told is part of a quest. In one of the new towns, Strumfuqel, there's a whorehouse complete with a one-dollar prostitute that you can request services from. Thongs of Virtue is also more…adventurous than the original. It's time to kick some butt - Rambo style. From the World War II setting to the North Pole to the Wild West to some sort of alien invasion, Thongs of Virtue is inarguably a game with a much more complex plotline than the first. The story from there, though I was assured it is cohesive, does seem to jump all over the place. Thankfully, since Justice is incorruptible (and blind), DeathSpank's thong hasn't turned him evil. These tiny pieces of cloth, much like the one ring of power have begun corrupting their wearers into twisted creatures that must be destroyed. The last thong and the butt it flosses remains a mystery. Similar to Lord of the Rings, six thongs were forged to represent different characteristics – Justice (DeathSpank's), Courage (Lord Von Prong's), Generosity (Santa Claus'), Cuisine (unknown wearer) and Peace (unknown wearer). The plot of Thongs of Justice is also much more interesting than the first, and fans will finally be told the lore of the thongs. There was no sign of T-Pain or mermaids, but DeathSpank will be on a boat. How much bigger? Well, let's just say that this time around you actually get to sail around on your very own pirate ship. Thankfully, Thongs of Virtue boasts a much bigger environment and story. Clocking in around eight hours, DeathSpank was a bit short for my liking, though it was reasonably long for a downloadable title. I've also been told that the developers have added in more adventure game-style quests, but this is one area I plan to reserve judgment on until I get more than 30 minutes with the game. For example, in a time-based quest DeathSpank had to carry a lit stick of dynamite over to an enemy's communication tower to blow it up, and another involved carrying extremely explosive nitroglycerin through a field of enemies without attacking anything. Although I was only able to see a couple of the quests available in Thongs of Justice, it does seem like the HotHead team has made an effort to tweak the quest formula. Any RPG is going to have fetch quests, but with the exception of a few adventure-puzzler type quests, that was all you were doing. My biggest complaint about DeathSpank was how tedious a lot of the quests felt. New to your arsenal consists of guns – ranging from handguns to machine guns to an awesome alien ray gun – bazookas, grenades, a flamethrower and a chainsaw borrowed from the downloadable game Shank and dubbed "Shank's Bloody Murder Saw." Of course, oldie-but-goodie weapons from the last game are around as well, so your murdering techniques can be a lot more varied this time around. That has been changed considerably with the addition of firepower. The first game's combat system was slightly unbalanced - there was only a crossbow for ranged fighting, so most attack combos consisted of melee-focused weaponry. The gun says, It was here in this camp that I saw one of the biggest additions to the game: guns. It turns out that it's a World War II scenario, and DeathSpank has been captured in a POW camp, obliviously fighting for survival. There was a crashed plane nearby, but it was no episode of Lost instead, the environment was more reminiscent of a war zone. Starring a purple-thong wearing hero with the same name, the end of DeathSpank left off in an area much different from the rest of the game world.